Mobile Game Engines

Mobile Game Engines: Interviews with Mobile Game Developers
Interviews with Mobile Game Developers

Mobile Game Engines: Interviews with Mobile Game Engine Developers
Interviews with Mobile Engine Developers

Mobile Game Engines: How to Choose a Mobile Game Engine
How to Choose a Game Engine

ChesterGL

ChesterGL
HTML5

Homepage: https://github.com/funkaster/ChesterGL/

License: MIT License (Open Source)

Orientations: 2D

Price: Free

Skill: Intermediate

Language: Javascript

Scripting: None

Description

chesterGL is a WebGL (with simple canvas fallback) 2d game library
that focuses on ease of use and performance. It supports a simple
scene graph and provides a minimal interface for you to create games,
and extend the library if you need. Current features: time based
actions, simple scene graph, Tiled (tmx) map support, different
shaders (webgl only), batched sprites.

Games built with ChesterGL

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What people are saying about MobileGameEngines.com?


It's very interesting and I believe it'd be very helpful to developers ...
        -- Quentyn Kennemer, Writer for phandroid.com
The site is polished and easy to navigate. I haven’t heard of half engines on the site, but that’s a good thing!
        -- Casey Richard, programmer
It looks fantastic!
        -- Brenwill, Developer of the Cocos3d Game Engine
I just checked out your site -- it is looking nice so far. Great idea.
        -- Joshua Granick, Developer of the NME Game Engine
Looks like you're doing a great job with a nice clean approach to the info. Very impressed.
        -- Rob Evans, Developer of Isogenic Game Engine
Wonderful comparison site, very useful
        -- Ugo Landini, Developer of the RapaNui Game Engine
I had no idea there were _so_ many game engines out there!
        -- Kolja Wilcke, Developer of the Instant Rocket Fuel Game Engine
I'll spread the word about this initiative! =)
        -- Daniel Sperl, Developer of the Sparrow Framework and the Starling Framework
The list itself is very comprehensive
        -- drmop, Developer of the IwGame Engine
Seems very useful.
        -- David Rangel, Developer of Corona SDK
... site looks very useful! I have always missed such a collection.
        -- Alexander Adensamer, Developer of Emini Physics Engine


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