Mobile Game Engines

Mobile Game Engines: Interviews with Mobile Game Developers
Interviews with Mobile Game Developers

Mobile Game Engines: Interviews with Mobile Game Engine Developers
Interviews with Mobile Engine Developers

Mobile Game Engines: How to Choose a Mobile Game Engine
How to Choose a Game Engine

ChesterGL

ChesterGL
HTML5

Homepage: https://github.com/funkaster/ChesterGL/

License: MIT License (Open Source)

Orientations: 2D

Price: Free

Skill: Intermediate

Language: Javascript

Scripting: None

Description

chesterGL is a WebGL (with simple canvas fallback) 2d game library
that focuses on ease of use and performance. It supports a simple
scene graph and provides a minimal interface for you to create games,
and extend the library if you need. Current features: time based
actions, simple scene graph, Tiled (tmx) map support, different
shaders (webgl only), batched sprites.

Games built with ChesterGL

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What people are saying about MobileGameEngines.com?


Wow, this website hands developers the opportunity to choose the best engine for their specific needs, instead of defaulting to the two or three everyone (and their marketing department) is talking about.
        -- Steffen Itterheim, Developer of the Kobold2D Game Engine
It's interesting to see all those engines/frameworks referenced in one place. I've never heard of some of them before.
        -- iarwain, Developer of the Orx Game Engine
worried about which framework to choose, give a look at this website
        -- @madhurakhal, Interactive Developer
Well, this looks like pretty much the veritably ultimate game engine selection resource...
        -- Alex Curylo, Writer at Under the Bridge
The list itself is very comprehensive
        -- drmop, Developer of the IwGame Engine
a nice breakdown and categorization of HTML5 Game Engines
        -- Pascal Rettig, writer at html5gamedevelopment.org
...really useful for comparing the different engines available
        -- Pablo Ruiz, Author of Cocos2d for iPhone 0.99 Beginner's Guide
I'll spread the word about this initiative! =)
        -- Daniel Sperl, Developer of the Sparrow Framework and the Starling Framework
It's very interesting and I believe it'd be very helpful to developers ...
        -- Quentyn Kennemer, Writer for phandroid.com
I think it's a great idea you had with this website...
        -- Selim Arsever, Developer of the gameQuery Game Engine
... good web site, I like where you're going with it.
        -- Scott Wilson-Billing, a iTorque 2D developer


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