Mobile Game Engines

Mobile Game Engines: Interviews with Mobile Game Developers
Interviews with Mobile Game Developers

Mobile Game Engines: Interviews with Mobile Game Engine Developers
Interviews with Mobile Engine Developers

Mobile Game Engines: How to Choose a Mobile Game Engine
How to Choose a Game Engine

ChesterGL

ChesterGL
HTML5

Homepage: https://github.com/funkaster/ChesterGL/

License: MIT License (Open Source)

Orientations: 2D

Price: Free

Skill: Intermediate

Language: Javascript

Scripting: None

Description

chesterGL is a WebGL (with simple canvas fallback) 2d game library
that focuses on ease of use and performance. It supports a simple
scene graph and provides a minimal interface for you to create games,
and extend the library if you need. Current features: time based
actions, simple scene graph, Tiled (tmx) map support, different
shaders (webgl only), batched sprites.

Games built with ChesterGL

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What people are saying about MobileGameEngines.com?


Wow, this website hands developers the opportunity to choose the best engine for their specific needs, instead of defaulting to the two or three everyone (and their marketing department) is talking about.
        -- Steffen Itterheim, Developer of the Kobold2D Game Engine
... good web site, I like where you're going with it.
        -- Scott Wilson-Billing, a iTorque 2D developer
... the site you put together is really nice.
        -- Moritz Laass, Developer of JomohoJS Game Engine
It's interesting to see all those engines/frameworks referenced in one place. I've never heard of some of them before.
        -- iarwain, Developer of the Orx Game Engine
It's very interesting and I believe it'd be very helpful to developers ...
        -- Quentyn Kennemer, Writer for phandroid.com
I wasn't aware that there were already so many game engines around ... incredible!
        -- Daniel Sperl, Developer of the Sparrow Framework and the Starling Framework
... looks like a great site. I think you hit the nail on the head for the descriptions.
        -- Louis Stowasser, Developer of the CraftyJS Game Engine
Looks like you're doing a great job with a nice clean approach to the info. Very impressed.
        -- Rob Evans, Developer of Isogenic Game Engine
Seems very useful.
        -- David Rangel, Developer of Corona SDK
... the website is interesting
        -- Nikolaus Gebhardt, Developer of Irrlicht Engine and Copper Cube
What you're doing here is very useful because a lot of people are puzzling over which engine to use.
        -- Lindsay Kay, Developer of the SceneJS Game Engine


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