Mobile Game Engines

Mobile Game Engines: Interviews with Mobile Game Developers
Interviews with Mobile Game Developers

Mobile Game Engines: Interviews with Mobile Game Engine Developers
Interviews with Mobile Engine Developers

Mobile Game Engines: How to Choose a Mobile Game Engine
How to Choose a Game Engine

Moai

Moai, Moai SDK, Moai Cloud
iPhone Android

Homepage: http://getmoai.com

License: CPAL/Proprietary (Open Source)

Orientations: 2D

Price: Free

Skill: Intermediate

Language: C++

Scripting: Lua

Description

Moai is a mobile platform for pro game developers. It's focus is helping developers build uncompromising mobile games with rich cloud-based features and release them to modern app stores for iOS, Android, and Chrome. Moai is being used by several top 20 mobile games, and interviews with game developers.

Games built with Moai

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What people are saying about MobileGameEngines.com?


worried about which framework to choose, give a look at this website
        -- @madhurakhal, Interactive Developer
Great web site, nice work
        -- matth, a Marmalade developer
Looks like you're doing a great job with a nice clean approach to the info. Very impressed.
        -- Rob Evans, Developer of Isogenic Game Engine
I had no idea there were _so_ many game engines out there!
        -- Kolja Wilcke, Developer of the Instant Rocket Fuel Game Engine
I think it's a great idea you had with this website...
        -- Selim Arsever, Developer of the gameQuery Game Engine
... that looks great
        -- Todd Hooper, Developer of the Moai Game Engine
What a great resource you have created for developers with - thank you!
        -- Jaime Cottini, Director of PR for Game Maker
Seems very useful.
        -- David Rangel, Developer of Corona SDK
... the website is interesting
        -- Nikolaus Gebhardt, Developer of Irrlicht Engine and Copper Cube
Looks like every mobile game engine is listed here
        -- @h_a_l_e_x, a Game Developer
a nice breakdown and categorization of HTML5 Game Engines
        -- Pascal Rettig, writer at html5gamedevelopment.org


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